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Minecraft wheat farm automatic. Wheat farm, creating a wheat farm in Minecraft

Wheat in Minecraft is a good resource. Of course, it is rarely used when creating any things. Wheat is mainly used to create bread and cakes. But how to grow it? How to make an automatic wheat farm in Minecraft? The answers to these questions will be in this article!

Where can I get wheat seeds?

Wheat seeds, compared to other crops, are the easiest to obtain. An inconspicuous grass that grows everywhere and is a source of seeds. When you destroy grass (it is recommended to do it by hand), wheat seeds fall out. The chance of dropping is 1/15. For the first farm, you need to get at least 15-20 wheat seeds in order to then make an automatic wheat farm in Minecraft.

Simple wheat farm

Still, an automatic farm requires a lot of seeds, and if you get them by hand by destroying grass, it will take a lot of time. But you need to eat something during this period. That's why the best solution will first create a simple wheat farm, manual. In addition, much more seeds come out than when destroying grass. So, we will need:

  1. Any hoe. There is no difference, it can be either iron or wooden.
  2. 10-15 wheat seeds.
  3. A little fence.
  4. Bucket.
  5. Light source (glowstone or torch).
  6. Flat field.

So, first we need to fence our future farm. The fact is that any mobs can trample your garden bed. The next step is to dig ditches for water, since wheat cannot grow in a dry bed. Fill the ditches with water using a bucket. We plow the field next to the ditches and plant wheat. Next, we make a path from any block to make it more convenient to collect wheat. Well, the lighting is the same as without it. Wheat cannot grow if the light level is below 9. You can, of course, put regular torches, but if you want to do everything beautifully, you can use lamps or glowstone. If you want to save space, you can make small ditches. One block of water makes 4 blocks next to it wet. That is, you can place a block of water in the center and use a hoe to plow the ground next to it within a radius of 4 blocks. Such a farm will make it possible to quickly collect seeds for an automatic wheat farm in Minecraft.

Automatic wheat farm

A simple farm is, of course, good, and the costs are small, but the volumes are also small. You can increase the production of wheat and the production of bread from it using an automatic wheat farm. In Minecraft, water can harvest crops. For example, if you have wheat growing and you place a block of water next to the field, the water will spread, thereby washing away all the wheat. Almost all automatic farms operate on this basis. First, a simple wheat farm is made, but in the form of a hill, so that in the future the water will wash away the entire crop in just one line. Then a block of water is placed, but it is blocked. And the block is controlled using a sticky piston. And this way you get an automatic farm in Minecraft, which can produce good volumes. Of course, using such a farm in a single-player game is a little impractical, since there is nowhere to put such an amount of wheat. However, if you play in multiplayer mode, then using the automatic wheat farm in Minecraft will be an excellent source of income for you, because wheat can be sold!

In this article I will try to answer the question of beginners “how to create a wheat farm in minecraft”. The farm will be the most ordinary one, without automatic assembly, but with automatic irrigation of the land (the land will not dry out). The advantages of such a farm are simple creation, beautiful appearance, considering that wheat is easy to harvest, you will not lose much time creating wheat for food if you use a regular farm. The article will also cover the basics, answer the question of where to get wheat seeds, what tools are needed, and show you the necessary crafting recipes.

1. First of all, you need to collect wheat seeds. To do this, we hit the grass with our hands; it breaks off quite easily and from time to time wheat seeds fly out of it. In theory, 1 seed is enough for you, you can get several more from it, more of them, etc., but it’s better to get more of them, at least 8 of them.

2. You will need tools:

(preferably)
Bucket of water (highly recommended)
Hoe (required)

A shovel and a hoe can be crafted even from wood, but a bucket is made only from iron; at first you can do without a bucket and water, then you will need to constantly work with a hoe before planting seeds. Here are the crafting recipes:

You need 6 iron ingots or 3 iron ingots and 3 wood (stone, diamond, gold). To fill a bucket with water, go to the pond and right-click on the water while holding the empty bucket.

3. Find or create a flat area of ​​soil (dirt) and use a shovel to dig a 15x1 block hole.

4. Pour a bucket of water exactly in the center of the hole (on block 8), it should reach both ends of the dug hole.

5. Using a hoe, cultivate the ground on both sides of the trench with water with a range of 4 blocks, beyond 4 blocks the water will not affect the ground. Plant the seeds. The wheat farm is ready, all that remains is to tell you about a couple of nuances that will help novice farmers.

When the wheat is ready it will look like the image below. It can be collected with bare hands; one collected wheat will drop 1-2 wheat and 1-3 seeds.

It is important to know:

1. Wheat will grow instantly if you sprinkle it with bone meal. Bone meal is made from bones that can be obtained by killing a skeleton. Using bone meal, you can quickly create a large farm from just a few seeds.

2. If you jump onto a garden bed or walk over it several times, it will turn into ordinary ground, so create fences from mobs; when playing via the Internet, it wouldn’t hurt to create walls and a ceiling, since there will definitely be those who will not only trample your garden bed, but it will also flood it with water and lava.

3. If there is insufficient lighting, wheat seeds will “fly” out of the ground, place several torches or other lighting fixture if this happens.

The collector is ready. Now, when the wheat is ripe, it is necessary to destroy the block of earth and the water will bring the entire crop to the collection point. You can also use a piston or a dispenser with a bucket of water instead of a block with earth, then you just need to turn it off.

Additionally

  • To plant wheat, you don’t have to look for 126 seeds at once, but find a small number of them and plant them. After you harvest, you will receive more seeds.
  • You don’t have to take 11 buckets of water, limiting yourself to one bucket and.
  • Instead of an earth block, you can use a piston valve (from Beta 1.7).
  • At the collection point you can put loading funnel With chest to automate collection.

Fully Automatic Wheat Farm (With Villager Help)

For versions 1.8 and higher. A very easy farm to build. It is fully automatic and picking and landing as well. Using a resident.

Fully automatic farm (more complex option)

You can build a fully automatic farm that is even more complex, taking into account zombie attacks, ripening time and the resident’s inverter.

Key points to implement

  1. The truss must be completely enclosed on all sides by transparent blocks, e.g. glass. This is necessary to prevent zombie attacks from the outside. Fence doesn't fit because through it zombie They quite reach the farmer with disastrous consequences.
  2. The farm should be illuminated as much as possible. This is necessary both for plant growth and to prevent spawn hostile mobs at night on the farm.
  3. The farm must be protected from sieges. To do this inside the farm tie dogs, create iron golems. Moreover, the height of the farm should take into account the height of the golems.
  4. The farm must harvest once every four days. During this period, there is a high probability of full ripening of the crop.
  5. A farmer must have a house 1 block wide and deep.
  6. The farmer must stay on the farm for no more than one day to plant a new crop.

Moments of implementation

When implementing, it should be taken into account that when a farmer settles on a farm, the game will create a new village in the given area, so the farm must either be built outside the borders of the existing one villages(and the future border of the village being created should also be taken into account), or notify all residents within a radius of fifty blocks. If you plan to have several farms (at least you will have two): carrot And wheat), then they should be located within the boundaries of the village being created.

The farmer's house must be equipped with a lock (two pistons closing the door from the outside) and a system for supplying planting material inside the house ( ejector in the wall of the house, directed into the room and funnel under the farmer's feet). The lock should only lock the house during the day, so that a farmer who is late for the night can run into the house the next night.

The crop should be collected with water in funnels. To do this, you need to build a reservoir and a system of pistons on one side of the farm. From the funnels, the crop must fall into the chest, from where it must be conveyed through funnels and ejectors to the farmer's house, from where it must again fall into the chest.

Implementation stages

  1. We build a 2-bit counter on two flip-flops, or a counter on pistons that can count up to 4x. As a clock signal, we feed it a signal from the 15th block of red dust from daylight sensor switched to night mode. That is, the signal should arrive at midnight.
  2. We are building a one-cycle timer (which gives a signal for a strictly defined time and turns off). A long timer on funnels is suitable for this, working in tandem with a trigger (an external signal switches the trigger, which unblocks the funnels, the funnels count down the clock, switches the trigger, which gives a signal and blocks the funnels again). The duration of the supplied signal must be sufficient for the ejectors to release the required amount of planting material for sowing the field.
  3. We build the farm itself, the farmer's house, a dam and pistons-dam, collection funnels and a system for transferring planting material to the house.
  4. We set farm guards on alert duty, plow the field with a hoe
  5. We test and fix bugs
  6. We are moving in a resident.

Work algorithm

On Days 1, 2, and 3, the resident is locked in the house all day. The harvest is ripening. The most interesting thing begins on the night from the third to the 4th day:

  1. At midnight, a one-cycle timer goes off. A signal is sent to the pistons-dam, the pistons release water into the fields.
  2. The harvest is carried away by water into funnels and fed into the chest.
  3. Simultaneously with the pistons, the timer sends a signal to the clock generator of the ejectors, which supply planting material to the farmer’s house. The signal is also sent to the funnel under the farmer’s feet so that the funnel does not take everything at once, so that the farmer has the opportunity to lift the seeds. You also need to send a signal to the locking mechanism (leave it closed), since most likely its closing algorithm will be as follows: ((not day 4) and (not night time)). So we will finalize it until ((not day 4) and (not night time) and (harvesting works)).
  4. At the end of the timer, the locking mechanism of the house should turn off.
  5. During daylight hours on the 4th day, the farmer will be hard at work planting a new crop.

Automatic wheat, carrot and potato farm using bone meal

A very fast farm, capable of growing wheat, carrots and potatoes. Uses dispensers to grow and a plunger to harvest.

By changing the recognition of light level updates in 1.8, in this version of the game it became possible to create a much simpler and faster auto-farm using bone meal.

This farm uses the absence of light over a block of wheat instead of a piston and water to harvest the crop.

"Progressive" wheat farm

There is also a variant of what the author calls a “progressive” farm. By appearance it is very different from the classic types of farms. In this case, 2 sources of water are used: the first is used to moisten the beds, and the second is for harvesting. The video below clearly demonstrates all the stages of creating such a farm. It is worth noting that, unlike the farm presented in the video, it is possible to create a larger sample (the size of the area for sowing is 9 by 9 blocks).

Mud block can be replaced piston in control red stone, and open the water remotely.

Video

Advantages

  • Requires few resources to build
  • Wet beds
  • Spawning of mobs inside the farm is excluded
  • Automatic fast harvesting
  • Planting crops does not take much time
  • Compactness
  • Huge income from an area of ​​11 by 11 or 12 by 12 blocks that the farm occupies.
  • Easy to build
Flaws
  • Cannot expand
  • From an aesthetic point of view: objects hanging in the air. But this can be corrected by creating a frame that will support the upper structure.

In fact, you can build an automatic farm of any size, but when building large farms, it will not be possible to create a water system for delivering the crop to the collection point - you will have to manually collect the crop along the edge of the farm.