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Scenario of the quest holiday “Pirate Adventures. "travel and adventure on the island reading Adventure Scenarios

Scenario of an entertainment and gaming program. An exciting sea voyage or in search of treasure

Family celebration

Olga Viktorovna Kandalova, preschool teacher, MBOU DOD DDT No. 2, Zapolyarny, Murmansk region.
Description: This scenario of the game program can be useful for teachers - organizers, class teachers, educators and music directors. Recommended for children of preschool and primary school age. It can be done in the form of organizing family leisure time. The game program is built in the form of a fairy-tale performance, during which the children overcome various obstacles and complete tasks of fairy-tale characters.
Target: organization of joint leisure time for children and adults; enriching their relationships with the experience of emotionally rich communication.
Tasks:
- develop agility, speed, ingenuity;
- evoke positive emotions, a feeling of joy from participating in games and fun together with parents.
Scenery: islands, ship deck, palm trees.
Characters:
Leading
Brownie Kuzya
Old Man Hottabych
Pirate

Progress of the event

(Merry music sounds. The presenter comes out.)
Hurry up to our holiday
Holiday of sun and spring!
May there be fun, different jokes
All families' hearts are full!
A mischievous and playful holiday
May you all be amused!
Jokes, fairy tales performance,
Games, dancing, loud laughter!
Leading. Hello, dear mothers, fathers, grandfathers, grandmothers, guys. I am glad to welcome you in our hall today, in such large numbers. After all, today we have a real family holiday. Family, well, firstly, because I already see in front of me many friendly families who have gathered here, and secondly, because today all family members will take part in our holiday: mothers, fathers, and children. After all, as the proverb says: “A family in a heap is not scary even a cloud!” So, let's start our holiday!
(Suddenly there is a roar and the clink of dishes. The theme of Kuzi the brownie plays.)
Leading. What is this noise? Who is this?
(The brownie comes out. A rag is trailing behind him. Kuzya carries a suitcase with him, from which various things fall out. The brownie spins around himself, takes off the rag, quickly picks up the things from the floor and pushes them along with the suitcase back out the door. He closes the door tightly with his hands and holds her.)
Leading. So this is Kuzya’s little brownie! (Kuzya turns around, looks at everything around him, grumbles.)
Kuzya. Where did I end up? I don't understand! There were chairs all around, there were a lot of people - it was a mess!
Leading. Calm down, Kuzya. Everything is fine.
Kuzya. How about “okay”? Only losses! How much water they drink, how much electricity they burn!
Leading. But how fun it will be! After all, today we have a family holiday
Kuzya. What other holiday? I came up with that too.
Leading. You'd better not grumble and get to know our guests.
Kuzya. What about getting to know them? They know me.
Leading. They know you, but how much do you even know about our guys?
Kuzya. Just think, now I’ll play with them, and I’ll find out everything I need about them. I will ask questions, and you will answer in unison: “I am” and raise your hands higher, or remain silent.
-Who loves chocolate?
- Who wants to become a princess?
-Who loves marmalade?
- Who wants to fly to Mars or the Moon?
- Who doesn't like pears?
- Who doesn't like onions?
- Who doesn't wash their ears?
-Who doesn't wash their hands?
Kuzya. Yes, order! Almost everyone washes their ears and hands. This is good!
Leading. The guys are washing, but it wouldn’t hurt for you to wash your face and comb your hair.
Kuzya. I won't! One ruin! Soap will make your tears run and your hair will fall out. I’m already smart and handsome, and most importantly, hardworking! So what kind of holiday are you talking about?
Leading. Family holiday.
Kuzya. Families? This is good! I love it when we are together, friendly. ( He takes out a large spoon from his belt and wipes it.) When it's warm and satisfying. So that old age is respected, the young are protected. As they say, the house is a full cup. And I bring happiness and joy to such houses. So today you are lucky! I didn’t come to you empty-handed. And here! (Takes out a chest.) This is Nathanya's chest. I often find different gifts in it: sometimes a ribbon, sometimes a piece of pie. I wonder what's in it this time? (Looks into the chest and takes out a note.)
Kuzya. Some kind of note. Read it. (Gives it to the presenter.)
Leading.
“There is a miracle island in the sea,
And there are countless miracles on it.
There is one miracle for you too.
It's called a treasure.
If you don't feel sorry for yourself
You will take possession of that treasure.”
Kuzya. Treasure, you say? How to get there?
Leading. Don't know. But wait, something else is written here: “Look behind you and you will see a picture:
The map hangs on the wall, the path of movement speaks.”
Leading. Look, Kuzya, it really is a map. How interesting!
Kuzya. That's it, I want to find this treasure.
Leading. Come on, we will all go on this exciting journey together.
Kuzya. What will dads and moms do there?
Leading. They will help their children overcome obstacles.
Kuzya. Will they cope?
Leading. But what about it?
Kuzya. Now let's check their preparation. After all, the journey is full of dangers and only the most friendly families can cope with them. First, let's check their attention. If I raise my right hand, then the parents should clap in unison, if I raise my left hand, the children should stomp, and if two hands are together, then everyone should clap and stomp together. Ready? Let's start!
Kuzya. Well done! Do you know how to laugh loudly and loudly? (Addresses the children.) Then show me.
Leading. It is with such a wonderful mood that we will set off on a fun journey around the islands, towards adventure, and in search of treasure. Give up the mooring lines!
(Music. Sound of the sea. Decorations: screen-net, steering wheel.)
Leading. To make sailing more fun, let’s play the game “Occupy the Cabin.”
The fact is that when sailing, the crew must be able to quickly carry out the captain's orders. Now you will learn this. Kuzya, you will be the captain.
GAME “TAKE A CABIN”
(Hoops are laid out on the floor - the cabins of the ship. The children stand in a circle. The captain is in the center of the circle. To the music, the children repeat the dance movements after the captain. As soon as the music stops, the captain gives the command “To the cabins!” After these words, everyone must take their cabins ( stand in the hoops). Pushing is strictly prohibited! The captain catches those who are late. Whoever is caught is eliminated from the game.)
Leading. Well done! Now take your places on the ship. (The sound of the sea sounds.)
Kuzya. What a ride it was! It seems that after this pandemonium, I began to get seasick.
Leading. And it’s true, we’ve been playing too much. (Gives Kuza a telescope.) Look, what is our course? (Kuzya looks ahead at the map.)
Kuzya. Guard! Palundra! We're heading straight for the reefs!
Leading. What should we do, Kuzya? After all, we are in danger of shipwreck!
Kuzya. The main thing is not to panic! We urgently need to find strong boys. I’ll teach them how to pilot, then we won’t be afraid of any reefs. (Kuzya chooses two boys with dads)
Kuzya. Here come the reefs! (skittles are placed on the floor) Let's guide the ship around them. It is very dangerous! Try not to hit any reefs. Do you have enough strength for this? Let's see. So, let's take our starting position. Attention! (Whistle.)
(At a signal, the boys in their arms begin to move forward, carefully going around the reefs so as not to collide with them, dads hold their legs)
COMPETITION “BREAK THE REEFS”
Leading. Hooray! The reefs are behind us! (Sound of the sea.)
Kuzya. You know, it seems to me that I even got sick from such a terrible strain of all my strength and nerves.
Leading. Well, what are you talking about, Kuzya. Stop doing that. Stop grumbling. Everything turned out okay.
Better take a look through the telescope. What's ahead?
Kuzya. Ahead is an island, “all covered with greenery, absolutely all!”
Leading. Well, no, we don’t need to go to this island – the “Island of Bad Luck”. Right steering wheel! (Kuzya turns the steering wheel.) What's ahead now?
Kuzya. Also an island.
Leading. Look what it's called.
Kuzya. The island is “all the opposite”, i.e. "backwards and forwards."
Leading.“It's the other way around”? Interesting! Let's dock! Guys, we ended up on an island where everything is topsy-turvy, where moms and dads are children, and children are moms and dads.
Kuzya. Great!
Leading. Come on, Kuzya, let's see if the guys can cope with the responsibilities of parents. First of all, when you were very little, your mothers and fathers wrapped you in swaddling clothes. Now let's see if you can do the same. Guys, who wants to play the role of mom or dad?
(The presenter selects 3 children for the competition. They invite their parents. Kuzya gives the children a roll of paper towels.)
Leading. At the signal, the guys (in the role of mom and dad) begin to run around their “children” and wrap them in diapers (roll up with paper). “Children” can help their parents, i.e. spinning around, spinning around like real babies. Get ready. Let's start!
“WRAP THE BABY” COMPETITION
Leading. Kuzya, let's check it out. Are our babies wrapped well?
Kuzya. Well done! We did it.
Leading. Babies can already turn around. Tear the diapers. Leave the trash on the floor.
Kuzya. Had a great game! But where to put this pile of garbage now?
Leading. Where is this going? Guys, we now have real “moms” and “dads”. They have to clean it up. I invite you to take part in the next game of 2 mothers. I'll need their help. So, as you remember, mothers on this island act as children (girls). And like all little children, they will scatter various pieces of paper and candy wrappers around. And you, “parents,” must remove all the garbage into these buckets. Who can do it faster: “moms” or “dads”, we’ll see. To begin with, I invite “mommies”.
COMPETITION “COLLECT Wrappers”
(Parents scatter trash from boxes all over the hall, children collect it in buckets: first girls, then boys.)
Leading. Well done! All around is clean! Both “mothers” and “fathers” coped with the task. It just seems to me that we have forgotten something else.
Kuzya. Still would. The most important! They love to feed small children, sometimes a spoon for dad, sometimes for mom. While all the relatives are sorted out, you can feed a pot of porridge.
Leading. Well, let us also be caring parents and feed our children. I'll ask two dads to come out.
Leading. Dads as "babies" sit on chairs (at the end of the hall).
Their “nannies” (children) come to the tables where everything they need lies. At a signal, the “nannies” run up to the tables, take the cap, run to their “babies” and put it on their heads. Then they return to the table, take the bib and tie it on the “baby” again. Then they feed him juice from a bottle. As soon as the “baby” drinks all the juice, the nannies run for the pacifier and give it to the “baby”. The last one is given a rattle. (During the task, the “baby” should not help the “nanny”. She does everything herself.)
COMPETITION “FEED A BABY”
Leading. Thanks everyone! Our “nannies” are great, the children are fed. Kuzya, it seems to me that everyone on this island did an excellent job with their role. It's time for us to continue our journey. What is our course?
THE SOUND OF THE SEA (Kuzya looks through the pipe.)
Kuzya. I don't see anything. Fog all around.
Leading. This is bad. No matter how bad it is. Kuzya, you need to give a signal to oncoming ships. Show me the horn. (Kuzya imitates a horn in his voice.)
Leading. Guys, help Kuza so that he can be heard far away. (Children repeat.)
Leading. Well, what is it, Kuzya?
Kuzya. Nobody is answering!
(The presenter takes out a lamp from behind the screen.)
Leading. Look, there's a strange object washed up on the side of our ship. What it is? (Rubs the lamp.)
(Music sounds. Oriental theme. Old man Hottabych comes out spinning, stops, sneezes.)
Old Man Hottabych. Greetings, O beautiful and wise youths. I am the keeper of this lamp. Tell me, O most worthy of the worthy, where have I ended up?
Leading. We are young sailors who set off on a journey in search of treasure. But now we are a little lost in the fog. Help, Hottabych, find our way.
Old Man Hottabych. Oh, my dearest! I'm incredibly happy to help you. Ready to fulfill any of your wishes. (Hottabych plucks a hair from his beard and whispers something.)
Old Man Hottabych. (In desperation) Oh, I'm the most unfortunate! Shame on my gray head. My magic beard has failed! Got wet! What will happen now?!
Leading. Calm down, dear Hottabych. Don't be so upset. Sit down, relax. Over time, the beard will dry out.
Old Man Hottabych. Thank you for your concern, dear lady. I was upset that I could not fulfill the desire of the most precious youths, the stars of my heart. But I am overly glad that I can please you with my magic. Would you like, O emerald eyes of mine, to watch the dance of young beauties?
Leading. With pleasure.
Old Man Hottabych. I'm doing it. (Claps his hands three times.)
(EAST DANCE)
Old Man Hottabych. Well, did you like these young ladies?
Leading. Very. And the dance is just wonderful. Only we, Hottabych, dance different dances.
Old Man Hottabych. Yah?
Leading. Join us and we will teach you.
DANCE (the children and Hottabych repeat the movements after the leader and Kuzya. They sit down.)
Old Man Hottabych. Oh my young lords! You amazed me with your ability to move your arms and legs so joyfully. Oh, happiness! Look at my beard! She's completely dry! Now I can fulfill your wish. Get ready and do whatever I say!
“In order for you to get to the island, everyone must first stand up.
Clap, stomp and bend down, lift again, smile,
Sit quietly, close your eyes, forget about everything for a moment.
Let everyone say the words: “Hello fairy tale and game!”
(The children pronounce the words together. Music plays. Hottabych disappears. At this time, the assistants scatter balloons with letters inside throughout the hall. The children open their eyes.)
Leading. Look at this, guys. Hottabych did not deceive. We really found ourselves on some kind of island. I just can’t make out its name.
Kuzya. Disorder! Someone scattered the letters, the island lost its name. Only two letters left.
Leading. We need to help the island. Give him back his name. Kuzya, do you know what the name of the island was?
Kuzya. Something joyful and warm. It started with the letter "U" and ended with the letter "A".
Leading. Where could the other letters be?
Kuzya. Perhaps they are hidden in these balloons? (Draws attention to the balls scattered on the floor.)
Leading. Need to check. Parents' help will be needed. (2 people come out.)
Kuzya. Now we need to choose the bravest guys. (4 people are chosen. They are given 1 balloon each.)
Leading. Now, on command, you must burst these balloons, take out what is in them and take them to your parents. Parents will have to make up a word that represents the name of the island.
COMPETITION “MAKE A WORD”
Leading. What is the name of this island? We ended up on the island of “Smiles”, where they love to play and have fun. People especially like to play with balloons here.
Kuzya. Wow, maybe we can relax here too?
Leading. Let's definitely relax and play.
(The helpers scatter a lot of balls around the hall. They put up two palm trees, pull a rope dividing the playing area into two halves. The guys are divided into two teams. Parents also participate in the game.)
Leading. The game is called "Air Volleyball". On my command, you will throw the balls to your opponents' side, the more the better. At the signal, the game will be stopped. Kuzya and I will count the number of balls in each territory. Whoever has fewer of them wins.
AIR VOLLEYBALL GAME
Leading. Well done boys! Let's take our places on the ship! (Helpers remove balls and other attributes.) Now, remove the ladder and hand over the mooring lines! Raise the anchors!
Kuzya. Ready!
SOUND OF THE SEA
Leading. So, after relaxing on the miracle island, our ship again rushes forward in full sail, to new shores!
Kuzya. But we've been on the road for so long. It wouldn't hurt for us to eat
Leading. You know, Kuzya, you’re right. Just what?
Kuzya. Like what? Fish of course! Let the dads do some fishing.
Leading. Are there any fishermen dads on our ship? (two people)
(They are seated on chairs against the wall. Fish are laid out on the floor in front of them.)
Leading. Here are your fishing rods. This is a pond where fish swim. Your task: catch a fish (hook the hook on the ring) and put it in a bucket. The more fish the fishermen catch, the richer the fish soup will be.
"FISHING"
Leading. Thank you, well done. Let's check the catch of our fishermen. (Show the catch.) Great catch. I think, Kuzya, that mothers and fathers have fed their children to their fill.
Kuzya. Order. As the saying goes, “It’s better to burst your belly than to lose your wealth.”
SOUND OF THE SEA
Leading. Come on, Kuzya, look through the telescope. What's ahead?
Kuzya. The island is directly ahead. It's called Treasure Island.
Leading. Looks like we're at our goal! Drop anchor! Let's moor!
(The scenery changes. They put up a palm tree and bushes.)
Leading. (looks around) Yes, but how do we find it? Where is the treasure buried?
Kuzya. Very simple. We need to give everyone a shovel and dig up the whole island
Leading. No, Kuzya, things won’t work that way. We need to come up with something else. Think.
(The theme of pirates sounds.)
Kuzya. Oh, what is this?
Leading. I don’t know yet, but it doesn’t seem good.
(A pirate comes out with pistols and a flag. He hoists the flag on a palm tree and dances himself, scaring the children.)
Pirate.
Who's having fun here? Who isn't afraid of a pirate?
I will board everyone, I will not give up the chest, I am yours.
I am the terror of the seas and law-abiding sailors.
My team has already captured your ship and everything outside is surrounded by my guys.
Well, gotcha, birds? What a loot! You are my prisoners, and only I decide what to do with you. (Thinks.) I think I'll send you to the bottom of the sharks
Kuzya. To the sharks? I do not like it.
Pirate. That is great. I guess I'll do that.
Leading. Yeah, what a character you have. With such a character, you have no friends.
Pirate. Whom? Friends? Three thousand devils! Why do I need them? They are nothing but problems. And then you have to share with them, but I don’t like sharing. I don't have enough of everything myself.
Leading. You don't know anything about friendship! If you share your misfortune with a friend, it will become half as big, and if you share your joy with a friend, it will be twice as big!
Pirate. Phew, what complicated arithmetic!
Leading. It's not complicated!
Kuzya. And it's more fun to play with friends!
Pirate. Big deal. I have no time to play. I guard the treasure!
Leading. I feel sorry for you. Guys, let's play our games with the pirate. Maybe his heart of stone will tremble.
Pirate. What other games are yours? I only know how to play pirate games.
Leading. And you join us. We will teach.
(Children stand in a circle. Kuzya is in the center.)
Leading. The game is called "Storm, Calm". Now Kuzya will speak words. If he says the word "calm" (this is when there is no wind at all), then everyone should stand still, if he says “wind”, everyone should move their hands in different directions and blow like the wind. But as soon as Kuzya says the word “storm,” you must spin around in place. Do you remember? Be careful. Make no mistake! (Kuzya conducts the game.)
Pirate. Come on, move over, let me give you a command. (During the game, the pirate takes Kuzi’s place. Confuses the children.)
Leading. Did you like the game?
Pirate. Actually yes. There's something about her. I like to be in charge.
Leading. Do you like to dance?
Pirate. Don't know. I haven't tried it.
Leading. Try it. Dance with us. Just follow us
DANCE
Pirate. Funny! OK! You made me feel good. I'll show you where the treasure is buried. Nobody but me knows how to find him. Repeat everything after me. (Children repeat the movements in a circle.)
“You go straight first, and then turn left.
Take a step, then a second, and another, another.
Jump forward on your toes, spin, stop.
Sit down, get up quickly.
Open the map wide and stick a shovel into the sand.
We spat on our palms and did a little digging.
Everyone closed their eyes together. (At this time, bringing the chest.)
The treasure has already been discovered." (Children sit down.)
Pirate. Yes, but the chest can't be opened that easily. You need to name the code word.
Leading. Do you know which one?
Pirate. Ha! If I knew the letters, then this chest would have been empty long ago.
Leading. What letters are these? Show us. Maybe we can handle them.
Pirate. Here they are. (Shows a canvas on which scattered letters are written.)
Leading. What kind of word is this? (The code word is family.) Parents help make up a word.
Leading. Let's check. (The presenter opens the chest.) What's going on here? Guys, here are gifts for you. (Heroes distribute gifts.)
Leading. Thanks everyone for participating. So, dear sailors, today on our sailboat we plowed the vast ocean lengthwise and crosswise. And luck was with us everywhere, because we were together. As we say goodbye to you, we thank you for keeping us pleasant, cheerful company on this extraordinary journey.
Kuzya. We wish you successful further sailing in the sea of ​​life!

Ekaterina Konevskaya
Scenario of the quest holiday “Pirate Adventures”

Holiday scenario« Pirate adventures»

Tasks:

1. Promote a healthy lifestyle, encourage children to participate in physical education and sports.

2. Reinforce previously learned skills: running, jumping, hitting the target.

3. Comprehend and solve problems that arise under certain circumstances.

4. Develop the physical qualities of juniors schoolchildren: strength, endurance, speed. Courage, agility, confidence.

5. Create a positive mood and joy adventure.

Decor: draperies, paper anchor, net, Jolly Roger, checkboxes.

Suits pirates: hats, vests, vests, bondans, torn pants.

The progress of the holiday

(music sounds, appears pirate)

Pirate1:

Hey half-hearted! All the way up!

What kind of joke? What kind of laughter?

We can't stand fun

We take what we want, we don’t ask.

Pirate2:

Arguing with us is of little use,

There are no barriers to the sea WOLF.

We know the treasures of all the seas

In the holds of different ships.

Pirate 1: Guys, I want to tell you the good news, you have a treasure hidden somewhere. But only real people are allowed to look for treasure. pirates.

Who wants to become like that and find treasures?

Pirate2:Those who wish must undergo INITIATION PIRATES:

Pirate1:To sail on ships you need to be able to maintain balance during a storm.

Pirate2: Pirates must be sharp.

Pirate1: All seafarers must be able to listen to the captain and follow orders for the ship:

Left hand drive! - step to the left.

Right steering wheel! - step to the right.

Nose! - step forward.

Stern! - step back.

Raise the sails! - everyone stops and raises their hands up.

Scrub the deck! - everyone pretends to wash the floor.

Cannonball! - everyone squats.

The admiral is on board! - everyone freezes, stands at attention and salutes.

Pirate 2: Let's all try to carry out my commands together, right rudder, stern, raise sails, cannonball, bow, admiral on board, scrub the deck, right rudder. Well done!

Pirate 1:Pirates must be cunning and not fall for tricks. You need to answer quickly and correctly puzzles:

Fastest from fear

Rushing (not a turtle, but a hare).

Who knows a lot about raspberries?

Clubfoot, brown... (not a wolf, but a bear)

In your warm puddle

Croaked loudly... (not a sparrow, but a frog).

Walked along a steep mountain

Overgrown with fur... (not a crocodile, but a ram).

In the thicket I raised my head,

Howling from hunger... (not a giraffe, but a wolf).

Like in a bus salon

Jumped into mom's bag... (not an elephant, but a baby kangaroo).

The sun's ray has gone out over the forest

The king of beasts is sneaking... (not a rooster, but a lion).

Having overcome all obstacles,

The faithful one hits with his hoof... (not a lion, but a horse).

He takes the hay with his trunk

Thick-skinned... (elephant, not hippo).

The tail is like a fan, there is a crown on the head.

There is no bird more beautiful than... (not a crow, but a peacock).

Who likes to run around on branches?

Of course, red... (not a fox, but a squirrel).

A simple question for kids:

“Who is the cat afraid of?”(not mice, but dogs)

Pirate2: Great team - everyone is so smart, cunning, dexterous! Future pirates are ready. But only the real ones can go in search of the real treasure. pirates, therefore all participants need to confirm the solemn oath:

"Joining the ranks pirates and I swear to honor treasure hunters pirate code“, don’t be a coward, don’t be discouraged, help your comrades, divide the found treasures according to honor and conscience, otherwise let me be deprived of my share of the treasures and thrown to the sharks.” We swear! We swear! We swear!

Raise the anchors

Let's go to the seas!

We are fearless guys.

Children: Because we pirates!

There is a menacing wave in the sea,

Hurricanes and storms

Well, we are sailing somewhere.

Children: Because we pirates!

We love all the animals

Inhabitants of the seas:

Octopus, dolphins, stingrays.

Children: Because we pirates!

We sharpened our knives

Those who didn't hide - tremble!

Only we are not to blame

Children: Because we pirates!

We're sailing straight to the island,

We'll find treasures there!

Let's live richly, friends.

Children: Because we pirates!

Pirate2: Now to find the treasure, you need to know where to look for it, if you complete all our tasks you will receive lines of verse from which you will compose a riddle and its solution - this will be the place where the treasure is hidden. Now you will be divided into teams. (To divide children into teams, you need to print two types of tokens in advance, the guys draw tokens from a hat and everyone stands on their team, each pirate will accompany his team to stations)

Pirate 1: And now each class must come up with a name for their team, choose a captain and come up with a motto. (invented, shouted)

Pirates 2: well, all the guys, and now on adventures!

(Tasks for stations, teams have waybills, the route is planned so that teams do not meet at stations)

Exercise 1 "ERUDITE" (Check for knowledge of maritime terms)

Sea vessel or otherwise... (ship)

The main person on the ship after the captain (boatswain)

Sailor Apprentice (cabin boy)

Tall wooden sail support (mast)

Launch board (ladder)

Sea robbers (pirates)

Ship's rudder (steering wheel)

Sun setting over the horizon (sunset)

Duty on the ship (watch)

Most famous pirate(Flint)

Ship's cook (cook)

Accommodation for captain or passengers (cabin)

A large body of salt water smaller than an ocean (sea)

The land is washed on all sides by what? What do you call something that is much larger than the sea? (ocean)

Stormy weather with thunder and lightning (storm)

Ship's rudder (steering wheel)

That which blows the sails (wind)

What does a sailor dream of doing after a long voyage? (shore)

Convenient harbor for a ship (bay)

Sea storm (storm)

Back of the ship (stern)

Kitchen on a ship (galley)

Task 2 "Sea Pearl"

Teams line up like a train and pass the ball back and forth, first above their heads, then from the side, then between their legs

Props: ball

Task 3. "sea" captains competition

On the table (chair or sturdy surface) two glasses are placed. A straw for cocktails is placed nearby. The task of the players is to pour water from one glass to another using a straw as quickly as possible.

Requisites:2 glasses, straws

Task 4. "Pier"

The teams are given paper clips and an anchor, they must connect all the paper clips in a minute and attach the anchor to the chain. Who has the longest chain? Each one in turn.

Props: paper clips, cardboard anchor 2 pcs.

Task 5. "Journey"

Teams receive a world map cut into several parts, which they must assemble like a puzzle in 1 minute.

Props:2 cards.

Task 6. « Pirate dancing»

Sea dance music sounds "Bullseye". All participants must dance it. Just dancing pirate may show some dance tricks or movements. After pirate commands: And now we dance shoulder to shoulder, and now back to back, knee to knee, foot to foot, forehead to forehead.

Task 7. "Fog"

Skittles will be required for this competition. The pins are being set up "snake" in front of the team. Only the captain's eyes are open, the participants cling to him like a train, the task is to try to go the distance without touching the pins with their eyes closed.

Props: skittles

Task 8. "Mark".

Team members line up one after another, each participant has a lump of newspaper in their hands, and take turns throwing the lumps into the bucket opposite, which team has more hits.

Props: 2 buckets, lumps from newspaper.

Task 9. "Island"

The team has laid out islands in front of them, the task is to get across one by one (jumping) across the islands from one shore to the other.

Props: islands cut from linoleum.

Pirate1: Guys, we had so much fun, I think friendship won. Let's open our treasure

(pirates give out gifts)

Pirate2:Did you guys like ours? adventure? Our journey is over for today, until we meet again.

(you can turn on the music to dance)

Congratulations to first-graders in each school or gymnasium take place in its own way: a ceremonial line on the school porch, game programs, surprises, entertainment from parents and teachers separately for each class or a general concert in the assembly hall. We offer the Author's script for a theatrical performance for first-graders, “Adventures in the City of School Time,” which was specially written to be held on or during the Initiation of First-Graders holiday. The plot is at the same time funny, fabulously playful and educational.

Characters:

First-graders and parents (active spectators)

School director (administration representative)

Presenters: Teacher (preferably primary school) and Girls (schoolgirls)

Tower Keeper

Ogre

Stepmother and her daughters: Anna and Marianna (from the fairy tale “Cinderella”)

Baba Yaga

INTRODUCTORY PART OF THE SCRIPT "Adventures in the City of School Time"

Track 1 is playing.

The school director or head teacher comes onto the stage.

Director: Good afternoon dear friends! Today again our school hospitably opened its doors to a new addition. For you, our dear first-graders! Believe me, you have ahead of you the most interesting year, the most eventful of new discoveries and adventures. Time will pass, you will graduate from school, much in your life will be forgotten and changed, but you will always remember your first grade. Dear moms and dads, please raise your hands, who remembers their first year of school? (parents react). Who can tell me the name of their first teacher? (parents call) As I say, school years are a special time.

Sounds quietly in the background 2. music “Small Country” (minus)

Director: Guys, who can tell me what the name of the country we live in is? (children answer). That's right, Russia. What other countries do you know? (children name countries). Well done. Today, you and I will go to one very amazing country, to the Land of Smart Childhood and Open Hearts. Dear parents, don’t worry, this journey will not take much time, only about eleven years, and we will start right now, because this country is here, in our school! And I wish you an interesting, amazing, entertaining and educational journey!

The principal leaves, the first grade teacher comes out .

The background music is the same.

Teacher: Hello, I heard you are going on a trip to an amazing country? Let me accompany you as a guide, tell you a little about it, about its cities and inhabitants. Just look at the names of these cities! Listen: City of School Friends, City of Knowledge and Discoveries! City of Talents, City of First Love! And right now we will go to the capital of the Country of Smart Childhood - the City of School Time.

GAME EPISODE "THE BEGINNING OF AN ADVENTURE"

Two girls run onto the stage

1 girl: Adventure! Adventure!

2girl: Adventure begins!

1 girl: Hello first graders! (greet the audience)

2girl: Hello! (say hello to the teacher)

Teacher: Hello, girls. What's happened? What are you so excited about?

1 girl: How is this what? There are new students at our school.

2girl: Which means it's time for a new adventure.

Teacher: If I understand you correctly, do you want to introduce your new friends to our school in more detail?

1 girl: Absolutely right. We want to show the children that we have not just a school, but a huge, amazing country.

2girl: And there are so many interesting things in this country.

Teacher: Very good. We have just gathered in the City of School Time. Will you help us?

1 girl: Certainly!

2girl: Guys, are you ready for adventure? ( children's answer)

1 girl: That is great! Then the adventure in School Time Town begins!!!

Track 3 is playing

(A castle with seven towers and the name School Time City appears on the screen)

Track 4 is playing.

The teacher looks at the screen and turns to the Girls, puzzled.

Teacher: I'm afraid that the first acquaintance will have to be postponed for a while. The fact is that not all seven city towers had their clocks closed. And time stopped in the city.

1 girl: Oh, time has stopped? So what, now the guys will never get to our city?

2girl: But where will they study?

Teacher: Don’t worry, the watchmakers will arrive soon and restore the passage of time.

2girl: I have an idea!!! Let the guys and I wind the clocks on the towers ourselves, and the holiday will take place!

Teacher: The fact is that the clocks in our city are unusual, and only knowledgeable, skillful and hardworking people can wind them.

1 girl: And the guys and I are just like that! Knowledgeable, skillful and hardworking. Right guys? (children's answer)

2girl: We can handle it! And in difficult times, their parents will always come to the aid of the children.

The Tower Overseer comes out

Caretaker (sadly, dejectedly shakes his head and looks at the towers):

The hands on the clock froze, everything around froze,

You couldn’t hear the birds singing in the bushes, everything suddenly fell silent.

Who can help us in trouble, who will give us back time?

To continue your life's progress in your studies and dreams.

Girls(in unison): Hello, dear Overseer.

1 girl: And the guys and I just came to help you.

2girl: Don't worry, we will start the Magic Clock. Really, guys?

Caretaker: That's good. You just have to work hard and solve many riddles about the clock on each tower and about the science that lives in it. Each tower of the Magic City has its own special clock. You know that watches are different, right?

1 girl: Of course we do. Clocks come in big and small, round and square. 2girl: There are even triangular ones.

Teacher: Dear moms and dads, tell us what hours are there? Mechanical, and what else?

(Parents answer: mechanical, floral, solar, sand, water, cuckoo, quartz, chimes, electronic, biological, etc.)

GAME EPISODE No. 1. TOWER "MATH"

Caretaker: Moms and dads are just great, and now a question for the guys. Our first riddle is the key to the doors to the first tower. You need to guess which clock is in this tower.

1 girl: While you are guessing, we will go look for the entrance to the second tower.

The girls run away.

Riddle about mechanical watches

The cogs and wheels are spinning and hurrying.

It's like bells are ringing merrily.

They were invented a long time ago, in general, historical watches,

And they are called...( mechanical)

Parents and children guess

Caretaker: You've solved the first riddle!

Teacher: The entrance to the first tower is open!

Caretaker: But in order to wind the clock, we need to guess the science that lives in this tower, and at the same time, get the letter enchanted in it. And we will find out what these letters mean after we wind up all the watches.

Teacher: Listen to the second riddle. You need to guess what kind of science it is. I will read the riddle, and you will give me the answer. Ready?

Riddle about mathematics

Grammar teaches us the art of writing letters correctly,

And the addition and subtraction of numbers is governed by science... (mathematics)

Parents and children guess

Caretaker: Right! Now I believe that the guys will be able to wind all the watches without the help of masters, I’ll go check the mechanisms of the others!

Solemn music sounds - track 5.

(A mechanical clock and the letter “M” appear on the screen)

GAME EPISODE No. 2. TOWER "PHYSICAL CULTURE"

Two Girls run onto the stage.

1 girl: Guys, we found the second tower.

2girl: But they didn’t let us in...

Teacher: Who didn't let you in?

1 girl: Sooooo someone is terrible.

The Ogre enters the stage.

Ogre: Am I the terrible one? Yes, I am the standard of beauty and charm. Good manners and to the extent of fatness.

Teacher: Hello, dear Good manners and moderately Fat! Could you tell us who you are and what you are doing here?

Ogre: In my opinion, who I am is not at all difficult to guess. I am the most charming and attractive Ogre in the world!!!

Ogre: And what I’m doing here is also, in my opinion, clear. I'm setting you up for an adventure, because I have the key to the second tower! (pats belly)

Girls (in unison) In a stomach?

Ogre: What more! In the pocket! Only it stuck with me.

Teacher: So what should we do?

Ogre: Wait until I lose weight, of course.

2 girl: Mister Ogre, have you tried playing sports?

1 girl: Yes, yes, it would not hurt you to go to physical education classes.

Teacher: Let's do it right now, shall we?

Ogre: I won't be alone, if only everything is everything (points to the hall)

Teacher: Parents, guys, will you support?

Game with the gym "Seated warm-up"

A seated warm-up is carried out, all participants sit on chairs, The Teacher and the Ogre show all the movements as cheerfully and energetically as possible, at the same time they can pretend that they are singing, the audience and the Girls on stage also repeat.

Track 6 is playing.

Ogre:(gets up from the chair, drops the key and, wiping off sweat, picks it up) Okay, convinced, the key is yours! The path to the exercise tower is open, but in order to wind the clock on it, you need to guess what it is called.

Teacher: And the guys are not afraid of your riddles, let’s listen!

Ogre: Now we'll see.

Riddle about the flower clock

The clock in this tower is not easy:

They are garden and field.

Very beautiful, fresh, juicy,

And they are called... (floral)

Children and parents guess

(There is a flower clock on the screen and the letter “U” appears)

Ogre:(gives the key) Uh! And you guessed right and did the exercises - the tower is yours! But you're just lucky! You rejoice early. We'll meet Again. Let's see who wins!

The ogre leaves.

GAME EPISODE No. 3. TOWER "LITERATURE IN THE COUNTRY OF CHILDHOOD"

Stepmother's voice from behind the scenes: I will complain to the king! I will complain to the king!

The Stepmother and her two daughters Anna and Marianna from the fairy tale “Cinderella” appear on the stage.

Teacher: Hello, madam, why are you so unhappy?

Stepmother: How is this what? Just know that until you fulfill our demands, we will not give up the keys to the third tower.

Teacher: And what are your requirements?

Marianne: We also want to teach in the City of School Time. Teach first-graders various tricks.

Stepmother: By the way, we are certified specialists! And we have great connections in the kingdom!

Teacher: Yes, we are always happy to have good teachers even without connections, but what can you teach the kids?

Anna: Like what? We will teach them to quarrel! Be capricious! And cry... or rather cry..., no, cry... oh, I’m a little confused.

Teacher: You know, dear ones, we don’t need such teachers and such sciences. Right guys? Better read the riddle from the entrance to the tower, otherwise we don’t have much time.

Stepmother: We’ll give you a riddle, we’ll guess it, but we don’t think you’ll be able to guess it. This is not a simple riddle. Even academics can’t cope with it, neither can your first-graders.

Anna: Listen to the riddle about the clock:

Riddle about the sundial.

Anna:

Their watchmaker

Lights up everything.

Marianne:

And time depends on the shadow,

Fell on their dial.. (sundial)

Parents and children guess

Anna: Somehow I don’t like all this. And if they guess the second riddle, then we will never become teachers?

Marianne: Oh-eeeeee. Poor things, we are poor things, we will never become teachers. But I keep forgetting to ask, why do we want to become...well, these teachers?

Stepmother: Why is this so? To sow the reasonable, the good, the eternal!

Marianne: What to sow?

Stepmother: I’ll explain for those who don’t understand. Greed is reasonable, snitching is good, and whims are eternal. It's clear?

Anna: Great! Let us be sowers.

Stepmother: Of course we will, my babies! After all, to enter our tower you need to guess not only the science, but also demonstrate the skills it teaches, and this will be more difficult than riddles! But first a riddle!

Riddle about Literature

Anna:

Without it it is difficult to master any science,

Without it, learning anything is simply torment,

Marianne:

The whole culture rests on its values

And this science is called... (Literature)

Spectators guess

Stepmother: This doesn’t mean anything, let these two students recite a poem by heart right now, for example, about our country Childhood.

Anna: Yes, let's see what they learned from reading?

Marianne: And is their native speech included in their skills?

Teacher (to girls): How, girls, will you cope, won’t you let us down?

The girls pretend to whisper while agreeing on a poem

1 girl: Yes, we are ready!

2girl (solemnly announces) Country of Childhood. Written by Andrey Gurkov.

Poem "Country of Childhood"

1 girl

Of course, you were told that there are many countries in the world.

There are Germany and Chile, France and Pakistan,

2nd girl:

Belgium and Argentina, in general, can’t count everything,

But there are still countries you can’t read about in books.

1 girl:

There is a Land of Colored Pictures, there is a Land of Forgotten Dreams,

Light White Webs, Unfinished Poems.

2nd girl:

There is a country where children don't need to sleep at night,

There, in the magical starlight, dolls can dance.

1 girl:

And the carousels spin under the silver moon,

And the swing flies up, taking us with it.

2nd girl:

We call that country Childhood or Children's Dream,

There is only one means in the world to look there.

1 girl:

You just need to keep tenderness in your heart, even for adults,

Even adults just need to believe and love fairy tales.

2nd girl:

And then the school teacher, like a gatekeeper at the gate,

He will give you the keys to your childhood and open the entrance to the country.

1 girl:

And the carousels will spin under the silver moon!

2 girl:

And the swing will take off again, taking us with it!

Teacher: Well done girls!

(There is a sundial on the screen and the letter “D” appears)

Stepmother(wiping away a tear): Oh, how fabulous... I forgot how it was, I was completely moved! (then he catches himself and uses his usual tone). Well, please! The tower is yours! We will still find justice for you! My little ones, follow me!

The stepmother and her daughters leave the stage.

Teacher: Girls, we need to hurry.

Girls(in unison): We ran to look!

(Girls run away)

GAME EPISODE No. 4. TOWER "DRAWING"

Teacher(thoughtfully): Where, after all, is the entrance to the fourth tower?

The Caretaker comes out.

Caretaker: So here is the fourth tower, I just finished examining its clock. And to get the key to it, you need to guess what kind of watch it is. Are you ready for a new mystery? Then listen!

The hourglass riddle

I have been keeping track of time for a long time without any difficulty.

Seconds, falling to the bottom, turn into years.

My figure is the standard of proportions and beauty.

Have you guessed who I am? (hourglass)

Children and parents guess

Teacher: And this clock hangs on a particularly beautiful tower, because science lives in it...

Caretaker:(Name and Patronymic of the teacher), wait, because in order for the clock to start, it is the children and their parents who must try, showing intelligence and talent, and not mv.

Teacher: Yes, sorry, I almost let it slip, ask your own riddle.

Caretaker: But this tower has not one mystery, but several, can you handle it? (addresses the audience, children answer: yes)

Riddles about drawing

You need paints or pencils for it,

All kids love to do this.

Care and diligence are needed here,

And science is called... (drawing)

Children and parents guess

Caretaker: Well, you guessed the science itself, and now you need to guess three more riddles.

If fruits are drawn,

And in their background there is a cake,

That's what it's called... (still life)

Children and parents guess

And if you depict a person,

And not even an object at all,

That's what it's called... (portrait)

Children and parents guess

And if you draw a stream in the forest,

Or the sea and a beautiful beach,

That's what it's called... (scenery)

Children and parents guess

(There is an hourglass on the screen and the letter “P” appears)

GAME EPISODE No. 5. TOWER "THE WORLD AROUND"

Caretaker: No, well, you are all great, what talented children came to us! You make my heart so happy, now I am calm. After all, with such residents in our country of Smart Childhood and in its capital, the City of School Time, there will definitely be order!

Caretaker: Certainly! The riddle about her watch.

Riddle about the Cuckoo Clock

Outwardly they look like a fairytale hut.

And every half hour they make a characteristic sound,

This watch… (with cuckoo)

Children and parents guess

Teacher: We have figured out what kind of clock is in this tower, now we need to find out which science lives here.

Shouting: “Oh,” they run out Girls, shouts are heard behind the scenes Baba Yaga: “But I won’t allow it! But I won’t allow it!”

First the Girls appear on the stage, run across the stage, grab the Caretaker and all three go backstage, then Baba Yaga comes out

Teacher: Hello. If I'm not mistaken, then you are Baba Yaga.

Baba Yaga: Wow, how rude. What bad manners? I am Babusechka - Yagusechka, Bone Legs. Or, if you want, Babusyusechka-Yagusyushechka, Bone legsyushka.

Teacher: Excuse me, Babusechka-Yagusechka, could you explain to us what you will not allow and will not allow?

Baba Yaga: Arbitrariness! That means I don’t sleep at night, work tirelessly, stop the clock, and then all sorts of people come, and all my work is in vain?!!

Teacher: Why did you need to stop the clock? Do you also want to teach at our school?

Baba Yaga: Certainly. I’m a folklore character, you know how many fairy tales and stories I know. Even Arina Rodionovna, Alexander Sergeevich Pushkin’s nanny, listened to and praised my fairy tales. You don't know me! Don't study! And I, one might say, am the world around you!

Teacher: You are in vain, dear Baba Yaga. The guys and I even have such a subject in our program. It's called "The world around us".

Baba Yaga: That’s right, it’s not for nothing that I live in this tower, so surround me with your attention, and maybe I’ll give you the key for your efforts.

A group of schoolchildren run out, sing a song about autumn, play and dance with Baba Yaga

Track 7 is playing (backing track)

At the end of the song, the children spin Baba Yaga and run away.

Baba Yaga: Oh, oh, yes, you didn’t surround me, but completely spun me around, so be it, go to your tower, study the world, and I’ll go and rest a little.

Baba Yaga leaves.

(There is a water clock on the screen and the letter “O” falls)

GAME EPISODE No. 6. TOWER "MUSIC AND DANCE"

There is only one Teacher on stage, the Girls come out and unwrap something.

Teacher: Girls, I’m so glad to see you, I thought that you were so scared of Baba Yaga that you would never come back.

1 girl: Here's another!

2nd girl: We weren't scared at all!

1 girl: We were just in a hurry to find the next towers!

Teacher: Why didn't the Overseer come with you?

2nd girl: He is very busy preparing the towers and clocks, so he gave us notes with the following riddles.

Teacher: Read quickly!

The riddle about the water clock

1 girl:

People always say:

“The years flow like water.”

2nd girl:

And the hours here are not simple,

Which ones? (water)

Children and parents guess

Teacher: Do you have a riddle about the science of this tower?

1 girl: Yes!

2nd girl: And the Overseer said that the riddle was connected with a fairy tale, and therefore easy.

1 girl: And we need to not only tell, but also show what this science teaches.

Teacher: Let's start with a riddle! And then we’ll ask for help!

2nd girl: That's right, because we don't even know what to ask for yet!

1 girl: Now, I think we’ll find out!

Riddle about dancing

Cinderella lost her shoe because of this

Got carried away, forgot the Fairy's order

And until midnight... (danced)

Children and parents guess

Teacher: Everything is clear, this is a tower of Music and Dance, and literally every resident of our country can do this!

There is a concert performance from children: dance or song - at the discretion of the organizers

(There is a water clock and the letter “C” on the screen)

GAME EPISODE No. 7. TOWER "LABOR TRAINING"

The Warden and the Girls come out

Caretaker:

Time is in a hurry, catching up, rushing,

It might even stop.

Time doesn't like it when people aren't friends with it.

Time teaches us and it serves us.

Just don't offend him,

Time needs to be loved and respected.

The one who finds a common language with him,

I'm not used to wasting time in vain.

1 girl: What beautiful and clever poems.

2nd girl: Mister Overseer, they are somehow connected with the secret of the seventh tower, right?

Caretaker: Yes, of course, because science lives in it, connected with a reasonable attitude towards time. But let's take it in order! First, a riddle about the clock on this tower.

Riddle about electronic watches

These watches are the most common now.

Any modern technology has them.

And they are called... (electronic)

Children and parents guess

Caretaker: That's right, but they give me the key to the tower, which I love and respect very much.

1 girl: And I think I’ve already guessed what kind of science we’re talking about.

2nd girl: Me too. Can we read this riddle?

Caretaker: Certainly!

Riddle about Labor

1 girl:

Cardboard, plasticine, glue, scissors,

Needles and even cones will do,

2nd girl:

To make many beautiful

Crafts in class, which is called... (work)

(On the screen there is an electronic clock and the letter “T”)

Caretaker: Yes, absolutely right, this tower is ruled by the science of “Labor Training”!

FINAL PART OF THE SCRIPT

Track 1 is playing - Director and Teacher come out

Teacher: (addresses the audience) Guys, how many magic hours have we launched? (children say in unison: seven). How many towers are there in your School Time city? (children say in unison: seven). That's right, seven!

Head teacher: What great fellows you are, new residents of our country! Dear students of school No....After all, we did not need to call watchmakers, you yourself managed to wind the seven magic clocks of the City of School Time.

Teacher: But why doesn't the school bell ring?

Head teacher: In order for it to ring, you need to wind the most important clock! They will count down the minutes and hours, months and years that the children will spend within the walls of our school. And, like all clocks, they have their own key, and its tower has its own secret, and they are hidden in the last enchanted letter of one magic word that opens any gates and doors. Let's all guess this letter together!

(Seven already open letters appear on the screen one after another: “M”, “U”, “D”, “P”, “O”, “S”, “T”)

Head teacher: Guys and dear adults, what letter is missing in this word?

(Children and parents say in unison: “b”)

(A palace with seven towers appears on the screen, each with a different clock visible: mechanical, sand, sun, cuckoo, water, flower, electronic or letters)

The school bell is ringing

Head teacher: That's right, a soft sign, and together we got the word “Wisdom”, it is Wisdom that lives in the main tower, and with its help right now we have started the magic clock of YOUR SCHOOL TIME! Congratulations on your first day of school! Have a safe journey on your journey through the COUNTRY OF SMART CHILDHOOD and may Love, Purposefulness and Wisdom always accompany you on this path!

All concert participants come out and take turns reading a poem.

Poem "In the Land of Smart Childhood"

In the Land of Smart Childhood and Open Hearts,

Near the river Nadezhd and Otkrytiy.

Lives in a small house, good sage,

He is the ruler of the country and the guardian.

He is not at all like other sages,

There are no robes or confederates.

He has no gray hair, beard or mustache,

Behind his back is a blue satchel with a notebook.

And in a notebook, on sheets as clear as the sky,

On the open pages of life,

By hand, hastily, in ordinary words

His childhood wisdom is preserved.

In the Land of Childhood, where our young sage rules,

The winds of dreams and aspirations blow.

Every resident of the country is both an actor and a singer,

And, of course, everyone in it is a genius.

What did he write? What kind of wisdom is stored?

What secret is hidden in the notebook?

The sage laughed: “My secret is open to everyone,

If you have friends nearby, everything is fine!

If my family is nearby, then I'm not alone,

Together we can do everything in the world.

He who believes and loves will be loved!

Know this main secret, children!”

Music is playing

(The original version, which formed the basis of this scenario, can be downloaded below by clicking on the file).

MUSIC FOR SCRIPT (archive folder):

P . S . To access files from an archived folder, you must:

Download folder archive (click on it with the left mouse button, in the window that opens, select - SAVE FILE and OK)

Right-click on the archive;

Select in the pop-up window - EXTRACT TO CURRENT FOLDER and click on this line:

A working folder with the same name appears, containing the necessary files.

"ADVENTURE TIME"
list of scripts for the summer vacation program “The Key to Summer”

Ananyeva L. N. Towards adventures: [literary travel game based on the novel “Treasure Island” by R. L. Stevenson for grades 7–8] // Read, learn, play. – 2000. – No. 5. – P. 70-75.

Bagaeva M. A. Fairytale living room: script for an event based on the fairy tale by J. Rodari “The Adventures of Cipollino” with elements of a role-playing game and a quiz test // Travel to Read-City / author’s compilation. Z. A. Churikova, M. A. Bagaeva, I. A. Khapilina. – Volgograd, 2009. – pp. 137-142.

Berezovina N. A. Extraordinary Adventures: quiz on the works of J. Verne // Read, learn, play. – 2004. – No. 5. – P. 40-42.

Bulgakova S. V.City of Three Fat Men: educational game dedicated to the work of Yu. K. Olesha, for students in grades 2–5 // Game library. – 2013. – No. 4. – P. 54-61. – Adj.: 1 opt. email disk (CD-ROM).

Buyacheva O. Yu. WITH flight of famous travelers: literary and educational game for 5th grade students // Read, learn, play. – 2001. – No. 3. – P. 73-79.

Visiting Buratino: literary game based on the fairy tale by Alexei Tolstoy “The Golden Key, or the Adventures of Pinocchio” // Visiting children's writers / author. A. A. Egorova. – 2009. – P. 188-199.

Meetings with a scientist cat: a game-trip through the fairy tales of A. S. Pushkin // Books, sheet music and toys for Katyushka and Andryushka. – 2004. – No. 5. – P. 6-9.

Goryacheva E. A. The Adventures of Tom: competition program based on M. Twain’s story “The Adventures of Tom Sawyer” // Read, learn, play. – 2010. – No. 8. – P. 24-25: ill.

Gramsci N. D. Festive performance “The Cosmic Journey of Dunno”: script for a festive performance for younger schoolchildren // Pedagogical Council. – 2014. – No. 2. – P. 15-16.

Davydova M. A. On a hike for the Golden Key: quiz game // Meetings with book characters: library lessons, event scenarios, performances / I. A. Agapova, M. A. Davydova. – 2009. – Ch. 1. – pp. 128-136.

Davydova M. A. About brave guys: [scenario of an event dedicated to A.P. Gaidar for students in grades 4-6] // Read, learn, play. – 2013. – No. 10. – P. 16-21.

Druzhinina T.V. More than a humorist: [a literary game based on the works of M. Twain for students in grades 5–7] // Read, learn, play. – 2013. – No. 8. – P. 36-40.

Zaikova Yu. S. “... A cheerful person grows faster!”: “The Adventures of Cipollino” in competitions for children 7–8 years old // Books, sheet music and toys for Katyushka and Andryushka. – 2014. – No. 11. – P. 9-12.

Kivleva A. N. The Great Dreamer Jules Verne: [entertaining material on the writer’s works for children 9-10 years old] // Books, sheet music and toys for Katyushka and Andryushka. – 2013. – No. 11. – P. 20-22.

Klochkova L. A. In the world of adventure and fantasy: literary game for students in grades 6–7 // Read, learn, play. – 2007. – No. 5. – P. 20-21.

Koval O.I. Oh, these smart books: quiz dedicated to fantasy, adventures and fairy tales for students in grades 5–6 / O. I. Koval, L. P. Rybkina // Read, learn, play. – 2010. – No. 10. – P. 94-97.

Korf O. “When you get lost in a dark forest and meet an angry owl...”: [Andrey Usachev: materials for the conversation and exhibition] // Bibliopol. – 2005. – No. 8. – pp. 14-21.

Luzhbina E. P. Once upon a time there were short people: “The Adventures of Dunno and His Friends”: game program script // Books, sheet music and toys for Katyushka and Andryushka. – 2015. – No. 11. – P. 56-58.

Mayboroda T.V. Sherlock Holmes to the rescue!: [theatrical literary game dedicated to the detective genre] // Read, learn, play. – 2001. – No. 7. – P. 116-120.

Makarova B. A. Tales of Grandfather Korney: [literary evening for grades 1–5] // Game library. – 2011. – No. 8. – P. 32-51. – Adj.: 1 elect. wholesale disk.

Menshina E. F. Boy from the Mississippi River: [a journey into the world of M. Twain’s book “The Adventures of Tom Sawyer”] // Bibliobus. – 2001. – No. 1. – P. 20-22.

Novikova N. A. Following “Caravel”: an event dedicated to the life and work of the writer V. Krapivin, for students in grades 5–7 // Read, learn, play. – 2013. – No. 7. – P. 13-19.

About time travel and Alice's adventures: [book holiday script] / Comp. L. P. Marchuk // Celebration of books and reading in the children's library. – M.: RGDB, 2004. – P. 38-47.

Petrova S. V. Life is full of adventures: literary and historical evening dedicated to the novel by A. Dumas “The Fencing Teacher” (grades 7–9) // Game library. – 2010. – No. 1. – P. 10-19. – App.: 1 email. wholesale disk.

Peshkun L. G. Rescued manuscript: [the story of the life and work of the English writer R. L. Stevenson] // Read, learn, play. – 2015. – No. 8. – P. 4-10.

"Along the sea of ​​adventure under the sail of the Dream": [approximate recommendations for conducting a literary cruise for readers aged 9–12] // I am obliged... I have the right...: methodological recommendations. – N. Novgorod, 2002. – P. 145-154.

Prediger A. V. Physical education and entertainment event “In the footsteps of Baron Munchausen”: scenario of an event for ten-year-old schoolchildren, based on the book by E. Raspe “The Adventures of Baron Munchausen” // Pedagogical Council. – 2016. – No. 3. – P. 4-6.

Prosekova O. On the roof to Carlson: [literary journey through Sweden for 5th grade students based on the books of Selma Lagerlöf, Astrid Lindgren, Jan Ekholm] // Read, learn, play. – 2009. – No. 6. – P. 68-71.

Prosekova O. Pirates, filibusters, corsairs: a game about sea voyages for students in grades 5–7 // Library. – 2005. – No. 7. – P. 65-67.

PRosekova O. A. “The Adventures of Captain Vrungel”: creative team competition for children 9–12 years old // Books, sheet music and toys for Katyusha and Andryushka. – 2008. – No. 3. – P. 12-15.

Travel to the Emerald City: script for a literary journey for younger schoolchildren based on A. Volkov’s fairy tale “The Wizard of the Emerald City” // Alexander Melentyevich Volkov._– M., 2011. – P. 8-12. – (Professional library of a school librarian. Series 2. Exhibition in the school library; Issue 3. 2011).

Rogova M. S. In the footsteps of Robinson Crusoe: literary game based on the novel by D. Defoe // Read, learn, play. – 2015. – No. 11. – P. 11-17: ill., portrait.

Samokhina N. N. Trip around the world: literary travel game based on Jules Verne’s book “The Children of Captain Grant” for grades 5–7 // Read, learn, play. – 2003. – No. 6. – P. 41-43.

Svechnikova I. V. “The Extraordinary Adventures of Karik and Valya”: travel game script for children 9–10 years old // Books, sheet music and toys for Katyushka and Andryushka. – 2015. – No. 5. – P. 10-13.

Svechnikova I. V. “The Adventures of Pencil and Samodelkin”: event script for children 7–9 years old // Books, sheet music and toys for Katyushka and Andryushka. – 2014. – No. 10. – P. 8-9.

Silantyeva N. A. Alice on the planet Penelope: [script based on the story “A Million Adventures” by Kir Bulychev] // Books, sheet music and toys for Katyushka and Andryushka. – 2004. – No. 8. – P. 19-24.

Churikova Z. A. Open reading lesson “A book among readers”: [conference on A. Volkov’s book “The Wizard of the Emerald City” for grades 1–4] // Travel to Read-City / author’s compilation. Z. A. Churikova, M. A. Bagaeva, I. A. Khapilina. – Volgograd, 2009. – pp. 31-39.

Summer camp event. Scenario

Scenario. Game-travel through the “Land of Fairy Tales”

Evseychik Inna Nikolaevna, teacher of Russian language and literature Stakhanov secondary school of I - III levels No. 32, Irmino.
Description: This development is intended for teachers and teacher-organizers for organizing summer leisure in school camps or recreation camps. Tasks of various types are offered, which contributes to the development of logic, attention, observation, and interest in literature. Children of all ages can take part in the game.
Target: organize leisure time for students, cultivate interest in literature.
Tasks:
- develop memory, observation, intelligence, and speech of students;
- teach children to act unitedly and in an organized manner;
- cultivate a sense of collectivism and camaraderie, interest in literature and reading in general.
Equipment: illustrations for fairy tales, illustrations with modes of transport, route sheets, costumes for the “owners” of destinations (fairy tale grandmother, postman, scientist, musician, art critic, Ole Lukoile).
Preliminary preparation: reading fairy tales, conversations on fairy tales, determining the location of the game (destination: library, museum - if there is one, office, on the site, etc.), preparing route sheets, appointing and training personnel for the game.
Game conditions: while moving from point to point, the guys in the squad hold hands.
Progress of the event
Leading. Dear Guys! Today is an unusual day for us - we will go on a journey through the “Land of Fairy Tales”. We will visit different countries, different authors, meet different heroes of famous fairy tales. Competitions, interesting questions, tasks and meetings await you. And now I want to introduce you to our guest of honor - Fairytale Grandmother.
(Enter "Grandma's Fairy Tale")
Grandmother is a fairy tale. Good afternoon, dear children, listeners and readers of fairy tales! How many of you have gathered here. I am very glad to see you all and gladly invite you to the “Land of Fairy Tales”. But first you have to choose what type of transport you would like to travel by (shows illustrations of transport). And, having chosen the transport, appoint a captain, crew commander, chief engineer, driver...


(Teams choose transport for travel and a team captain)
Leading. Well, now the Fairy Tale Grandma will give each team a route sheet along which you will travel. It lists the destinations you should visit. But you need to follow only according to the route sheet. (The order of destinations for different units is changed so that there are no two units at the same point at the same time)


(The fairy tale grandmother hands the team captains route sheets)
Grandmother is a fairy tale. If a fairy tale knocks on the door,
Hurry up and let her in
Because a fairy tale is a bird:
If you scare me a little, you won’t be able to find it.
You follow her to the threshold,
And she’s not there...
Only thousands of roads
Scattered around the world.
Which way will she go?
Where will she show up?
Should she swim or walk?
Or rush from where,
Only where a fairy tale should be,
A miracle will happen there...
She has a supply of miracles
And always ready
Every time for all of us
Golden word! (Sergey Ostrovoy)
Leading. Guys! We wish you a successful journey and good achievements in it. And Grandma the Fairy Tale and I will be waiting for your return.
Grandmother is a fairy tale. Good luck, boys and girls!


(Teams are sent along the specified route)
Author's street.
Assessment conditions: For each correctly found match - 1 point. The maximum number is 16. (Sample answers: B – 1 – b)
Storyteller. Greetings to you, young readers and lovers of fairy tales on Avtorskaya Street. Wonderful authors from different countries live here. To continue the journey, you need to use arrows to establish the connection: author - portrait - fairy tale.


(Answers: G-1-b, A-2-c, B-3-a, B-4-e, Z-5-g, Z-6-g, E-7-d, D-8-h.)
(The team is given a card with a task - see the picture. The team completes the task and the Storyteller indicates the result in the route sheet).
Storyteller. Well done boys. You have completed the task and can continue on your way. Good luck!
Fairy mail
Assessment conditions: for a correctly named hero - 1 point, for the name of a fairy tale - 1 point. Maximum – 14 points.
Postman. Glad to see you, dear friends. I was waiting for helpers. We received many telegrams at our post office, but all of them were unsigned. I want you to help me determine who sent these telegrams.
(Gives the team a bag with telegrams and the guys read the telegram and name the hero of the fairy tale who sent it, and his address (fairy tale). Then the postman notes the result on the route sheet).
Telegram texts:
- “Sorry, I can’t come because I handed over my boots for repairs...” (Puss in Boots)
- “We can’t meet. An egg breaks - the grandfather cries and the woman cries. Must calm down..." (Rock hen)
- “I found myself in an unpleasant situation. I float on a water lily leaf along the river. I want to get rid of the nasty toad. I will be back later". (Thumbelina)
- “I can’t leave my post. You have to go right, left and guard the oak with fairy tales.” (Cat scientist)
- “So he shot an arrow that it flew away in an unknown direction. Busy looking for her." (Ivan Tsarevich)
- “I was in such a hurry to leave the ball that I lost my shoe. I’m waiting, maybe they’ll return it.” (Cinderella)

- “I offended my mother. I definitely have to find her and ask for forgiveness. When I find and earn forgiveness, I will arrive immediately.” (Boy Star)
Postman. You correctly named the heroes of fairy tales. I hope that we will wait for them. And I wish you an easy journey on your further journey.
Intellectual Quarter.
Assessment conditions: for each correct answer - 1 point, for each correct explanation - 1 point. The maximum number is 10 points.


Scientist. Hello guys!
I'm a scientist,
Your enthusiastic people have been waiting for you.
I have prepared tasks for you,
To test your logic and knowledge.
I think your mind can handle it
I can tell you what is superfluous and why.
Get to work quickly,
Decide everything together.
Exercise: find the odd one out and explain why.
1.A. S. Pushkin, S. Marshak, R. Kipling, K. Chukovsky. (R. Kipling is superfluous, since all writers are Russian, except R. Kipling).
2. “The Ugly Duckling”, “Cinderella”, “The Snow Queen”, “Wild Swans”. (The extra one is “Cinderella”, written by C. Perrault, and the rest of the fairy tales by H. H. Andersen)
3. Stepmother, mouse, swallow, mole. (The extra one is the stepmother. She is not the heroine of the fairy tale “Thumbelina”)
4. “Puss in Boots”, “Snow White and the Seven Dwarfs”, “Vasilisa the Beautiful”, “Axe Porridge”. (The extra one is “Porridge from an Axe,” since all fairy tales are fairy tales, but this one is everyday).
5. “Kolobok”, “The Tale of the Fisherman and the Fish”, “The Crane and the Heron”, “Ivan the Peasant Son and the Miracle Yudo”. (The extra one is “The Tale of the Fisherman and the Fish”, since this tale is the author’s, and the rest are folk)
Scientist. You guys are great -
We completed the task.
All ends were cut off
Demonstrating both logic and knowledge.
I wish you from the bottom of my heart,
So that you don’t know troubles along the way
And we won.
Good luck on your trip.
Art Gallery.
Assessment conditions: you need to put together four illustrations in 3 minutes and name which fairy tale they are for; for time – 4 points (if you did it in time), 5 points (if you did it earlier), 3 or less (if you didn’t invest in time); 1 point for each correctly assembled illustration and one point for the name of the fairy tale. The maximum number of points is 13.
Art critic. I am extremely glad to welcome you to our temple of art. But we had a problem - I can’t present you all the paintings, because recently robbers got into our gallery and cut the paintings into pieces. To find out what paintings were, you need to restore them.

("Cinderella")

("The beauty and the Beast")

("Alice in Wonderland")

("Aladdin's Lamp")
(Gives the team several envelopes with illustrations for fairy tales cut into pieces - the illustrations are offered below, and they can be cut arbitrarily. The guys must put the pictures together as quickly as possible and name the fairy tale. Time is taken into account when setting the result)
Art critic. Well done boys. You saved our gallery. Now other children will be able to see these pictures. Thanks for the help. I wish you success.
(Notes the result in the route sheet)
Music salon
Assessment conditions: for each correctly guessed melody - 1 point and for each performed excerpt from a song - 1 point. There are five melodies in total: the total number of points is 10.


Musician(musical director). Hello guys! Our music salon always welcomes guests, true connoisseurs of music and singing.
What is a song?
This is a true friend.
The song is joy
Loud laughter all around
A thousand melodies, voices in the surf...
There's nothing in the world
More wonderful music
Because music is always with you!
You love musical cartoons and films based on fairy tales. Many of the songs are probably familiar to you. Many have become favorites. And many of you even like to sing yourself. I suggest you play the game “Guess the melody”. I will play a few notes of the melody, and you must name what movie or cartoon this song is from and sing a few lines.
(Songs: Cinderella “Stand in a circle”, Princess Fun “But I don’t want, I don’t want by law...” from the cartoon “The Flying Ship”, the song of the Bremen Town Musicians, the song of Tortilla Turtle from “Pinocchio”, the song of the squirrel from “The Tale of Tsar Saltan” and other.
Note: the director can choose songs at his discretion; you can play them on a musical instrument or listen to them in an audio recording; there should be no more than five melodies.)

Musician. Hooray! On a narrow path
Occasionally meet
Poem with music
Like a couple in the spring...
And sometimes, dear ones,
Then they merge
They are in eternal understanding,
Like - air, bread, water.
They sing more wonderfully
They sound even brighter
And, becoming a good song -
They will make people happy! (Vadim Semernin)
Guys, live with music in your soul. Let her make you happy.
Boulevard of Secrets
Assessment conditions: for each correct answer - 1 point, if you put in the time; additional 2 points if completed faster; maximum number – 6 points.
Ole Lukoile. They say that there is no such thing as a fairy tale...
Don't believe it! Who told you that?
The one who has grown up completely forgets
As he once dreamed as a child.
They say that there are no miracles in the world.
They're lying! Believe me, miracles happen!
The main thing is to believe in them, like children,
And they will visit you immediately. (Marina Loksina)
Welcome to the Boulevard of Secrets.
(Takes out a large multi-colored envelope)
There's a secret hidden in this envelope,
Having declassified it, they must give an answer.
Your captain will help you with this:
Try to find out what it will show.
Your team leader will be a mime, and your answers will show how good he is. Having taken a picture out of the envelope, you need to use gestures and movements to show what is depicted on it. And the team must name the object. One picture – 30 seconds.
(Pictures in the envelope: 1)magic wand


2)magic mirror


3) sword-kladinets


4) walking boots